Preprint 2016

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All volumes and issues: Springer

 


Bio-inspired Vision Systems (Volume 29, Issue 1 / February 2015):

  • What We Can Learn From the Primate’s Visual System
  • Beyond Simple and Complex Neurons: Towards Intermediate-level Representations of Shapes and Objects
  • Deep Representation Hierarchies for 3D Active Vision
  • A Required Paradigm Shift in Today’s Vision Research

Open Issue (Volume 28, Issue 4 / November 2014):

  • Characterisation of Large Changes in Wind Power for the Day-Ahead Market Using a Fuzzy Logic Approach
  • Is Model-Based Robot Programming a Mirage? A Brief Survey of AI Reasoning in Robotics
  • The RACE Project
  • Human Brain Project

Multi-Agent Decision Making (Volume 28, Issue 3 / August 2014):

  • Strategic Argumentation in Multi-Agent Systems
  • Measuring Inconsistency in Multi-Agent Systems
  • Beyond Reinforcement Learning and Local View in Multiagent Systems
  • Reconfigurable Autonomy

Space Robotics (Volume 28, Issue 2 / June 2014):

  • Space Robotics: An Overview of Challenges, Applications and Technologies
  • The Virtual Space Robotics Testbed
  • DLR Spacebot Cup 2013

Transfer Learning (Volume 28, Issue 1 / February 2014):

  • Transfer for Automated Negotiation
  • Cognitive Complexity and Analogies in Transfer Learning
  • Interview with Peter Stone and Matthew E. Taylor
  • Automatic Generation of 3D Polygon Maps for Mobile Robots

AI in Agriculture (Volume 27, Issue 4 / November 2013):

  • Data Mining and Pattern Recognition in Agriculture
  • Ontology-Based Mobile Communication in Agriculture
  • Detection of Field Structures for Agricultural Vehicle Guidance
  • Technology Transfer in Academia-Industry Collaborations

KI (Volume 27, Issue 3 / August 2013):

  • Statistical Methods for Path Planning Algorithms Comparison
  • Reinforcement Learning
  • A Multi-Objective Genetic Algorithm for Build Order Optimization in StarCraft 2
  • Assistive Technology to Support the Mobility of Senior Citizens

Symbol Grounding (Volume 27, Issue 2 / May 2013):

  • On Grounding Natural Kind Terms in Human-Robot Communication
  • Co-Constructing Grounded Symbols
  • Anchoring Social Symbol Grounding in Children’s Interactions
  • Interview with Stevan Harnad

Social Media (Volume 27, Issue 1 / Februar 2013):

  • Social Media and Collective Intelligence
  • Learning to Discover Political Activism in the Twitterverse
  • Interviews with Jim Hendler and Bernardo A. Huberman
  • Crows-Powered Systems

Neural Learning Paradigms (Volume 26, Issue 4 / November 2012):

  • Challenges in Neural Computation
  • Deep Learning
  • Connecting Question Answering and Conversational Agents
  • Neural Learning of Cognitive Control

Spatio-Temporal Modeling (Volume 26, Issue 3 / August 2012):

  • Revealing Underlying Structure and Behaviour from Movement Data
  • Discovering the Geographical Borders of Human Mobility
  • Learning and Self-organization for Spatiotemporal Systems
  • Neue Medien? – Neue Uni!

Human-Computer Interaction (Volume 26, Issue 2 / May 2012):

  • Task-Based User-System Interaction
  • Analysing Interactivity in Information Visualisation
  • Designing for a Moving Target
  • Interview with Alan Kay

AI Languages / Sprachen der KI (Volume 26, Issue 1 / February 2012):

  • In memoriam John McCarthy
  • Agreeing on Role Adoption in Open Organisations
  • Interview with Pascal Van Hentenryck on Constraint-Based Programming
  • Die Evolution der Programmiersprachen der KI

25 Jahre KI-Zeitschrift (Volume 25, Issue 4 / Dezember 2011), Special German Edition 

  • 25 Jahre KI – ein persönlicher Rückblick
  • Vom Schmuddelkind zum Fachbereich
  • Künstliche Intelligenz in Anwendungen
  • Eine Zukunftsperspektive der Künstlichen Intelligenz

Emotion and Computing (Volume 25, Issue 3 / August 2011):

  • Computational Assessment of Interest in Speech—Facing the Real-Life Challenge
  • Designing Emotions
  • Interviews with Rosalind Picard and Jonathan Gratch
  • Affective Computing Combined with Android Science

Off-road Robotics (Volume 25, Issue 2 / May 2011):

  • Cognitive Navigation—An Overview of Three Navigation Paradigms Leading to the Concept of an Affordance Hierarchy
  • Intelligent Mobility—Autonomous Outdoor Robotics at the DFKI
  • Offroad Navigation Using Adaptable Motion Patterns
  • Behaviour-Based Off-Road Robot Navigation

General Game Playing (Volume 25, Issue 1 / March 2011):

  • CadiaPlayer: Search-Control Techniques
  • Centurio, a General Game Player: Parallel, Java- and ASP-based
  • Knowledge-Based General Game Playing
  • A GGP Feature Learning Algorithm
  • A Parallel General Game Player

Cognition for Technical Systems (Volume 24, Issue 4 / November 2010):

  • Approaching Manual Intelligence
  • Advances in Robot Programming by Demonstration
  • Cognition in Manual Assembly
  • Learning from Humans—Computational Models of Cognition-Enabled Control of Everyday Activity

Simultaneous Localization and Mapping (SLAM) (Volume 24, Issue 3 / September 2010):

  • A SLAM Overview from a User’s Perspective
  • Lifelong Map Learning for Graph-Based SLAM
  • Learning from Nature: Biological Inspired Robot Navigation

Logistics / Logistik (Volume 24, Issue 2 / July 2010):

  • Sub-daily Staff Scheduling
  • Support Management / Störungsmanagement
  • Optimization of industrial logistic processes / Optimierung industrieller Logistikprozesse
  • Interview with Paul Davidsson

Automated Deduction (Volume 24, Issue 1 / April 2010):

  • Small is Beautiful Again in Description Logics
  • Instant Based Methods
  • Static Termination Analysis for Prolog Using Term Rewriting and SAT Solving
  • Logic-Based Question Answering

Previous KI Volumes